e-Learning Technologies
Middlesex University supports a wide range of e-Learning technologies. Below we present information on possible technologies which staff may wish to use to support their teaching, learning and assessment strategies.

All of Middlesex University's e-learning technologies must be used in compliance with the University's Computer Use Policy by both staff and students.

VLE_140x120.jpgMy Learning, the University's Virtual Learning Environment, helps students to learn online. Tutors design and support the contents of the modules they lead.
Turnitin_140x120.pngTurnitin is a plug-in application in My Learning. It is an enhanced Assignment Drop-box which allows submissions to be checked for plagiarism and can be used to help students improve their work.
Discussions_140x120.pngWikis allow people to work together on a project as an organised group.
Connect_140x120.pngConnect is a multimedia technology which facilitates web based video conferencing and visual presentations.
PRS_140x120.pngPersonal Response System is a classroom technology which combines interaction and assessment using wireless handsets.
Web20_140x120.pngWeb 2.0 Technologies are user supported sites such as wikis, blogs, and social networking sites such as Facebook and Twitter.
eportfolio.pnge-Portfolios allow students to build up an online portfolio of their professional development.
Second_Life_140x120.pngSecond Life is a virtual world environment. It allows modelling of environments, situations or objects which may otherwise be difficult to visualise.
Multimedia_140x120.pngAudio and Video Multimedia can be integrated into e-Learning materials.
Podcasting_140x120.pngPodcasting is a technology whereby multimedia resources are 'subscribed' to, and delivered automatically to the subscriber.